Game apparatus.



M. J. MGINTYRE.

GAME APPARATUS.

APPLIOATION rum) NOV. 2, 1014,

Patented Feb. 16, 1915.

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Patented Feb. 16, 1915.

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MICHAEL J. MOINTYRE, OF BUFFALO, NEW YORK, ASSIGNOR OF ONE-HALF TO WILLIAM BRENNAN, JR., OF BUFFALO, NEW YORK.

GAME APPARATUS.

Application filed November 2, 1914.

To all whom it may concern Be it known that 1, MICHAEL J. MoIN- TYRE, a citizen of the United States, residing at Buffalo, in the county of Erie and State of New York, have invented a new and useful Improvement in Game Apparatus, of which the following is a specification.

This invention relates to games and it consists in the novel features and combinations of parts hereinafter set forth and more particularly pointed out in the claims.

The object of the invention is to provide a game having movable portions representing animals and requiring a certain amount of manual skill to score the points of the game which are made by lassoing the animals heads with a ring and to provide a means of indicating the points scored.

For a full understanding of the invention reference is to be had to the following description and accompanying drawings, in which:

Figure 1 is a front elevation of the game set up and ready to be played. Fig. 2 is a sectional elevation on the line 12 of Fig. 1. Fig. 3, is a sectional elevation on the line 8-4 of Fig. 4. Fig. 4 is a sectional elevation on the line 56 of Fig. 3. The different sections are shown looking in the direction of the arrows. Figs. 3 and 4 are upper portions of the game shown complete in Figs. 1 and 2 and illustrate a modification of the game shown in Figs. 1 and 2.

Referring to Figs. 1 and 2 A is a box entirely inclosed and having slots through which project the animals E, E and E". C is a crank shaft extending through the box A from side to side and having cranks Q, Q and Q to which the animals E, E and E are attached respectively. The ends of the crank shaft (1 are inserted into the box A through slots in its sides and held in place by means of the staples P and P One end of the shaft C is turned up to hold the shaft in place and the opposite end is made square to accommodate the crank D which can be slipped on and off at will. D is a handle on the crank D. The animals E, E and E rest on the lower edge of the slots and when the crank G is turned they have an alternate forward and backward movement while their heads are also raised and lowered due to the rotary movement of the cranks Q, Q and Q which gives the animals the efl'ect of Specification of Letters Patent.

PatentedFeb. 16, 1915.

Serial No. 869,935.

jumping. B is another box open in front and forming a base for the box A to which it is hinged by means of pieces of cloth or other flexible material 0, O and O. N is a circle of numbers for indicating the score by means of the pointer K. J is a tack on which the pointer K is pivoted. M is a ring attached to the inside of box B by means of a string and tack J When set up ready for use as shown in Figs. 1 and 2, A and B are held together at the back by means of the catch G which is hooked over the peg F. H is a pin on which the catch G is pivoted. When not in use the catch G is released from the peg F and the two boxes are swung together on the hinges O, O and O inclosing the ring M and the animals E, E and E The game is played by two or more persons as follows: One person turns the crank C by means of the handle D and crank D which moves the animals E, E and E and a second person attempts to lasso one of them by means of the ring M. The two end animals Q and Q are larger than the center animal Q and five (5) points are scored when one of them is lassoed while ten (10) points are scored when Q? is lassoed as indicated by the figures above the animals. As shown the game is won by scoring fifty (50) points in the least number of throws.

Figs. 3 and 4 show a modification in which the shaft 0 is rotated by means of a clock work which can be wound up and the game played without the necessity for one person turning the crank.

In Figs. 8 and 4 A is the box, C the shaft having the cranks Q, Q and Q R is a gear fastened on shaft C and meshing with a gear S fastened on shaft Y. T is another gear fastened on shaft Y and meshing with a gear W. Gear W is loosely mounted on shaft V. X is a spring fastened at one end to shaft V and at the other end to the gear W. U is a toothed wheel fastened to shaft W. U is a pawl fastened to the box A by means of a pin U for engaging with the toothed wheel U. The outer end of shaft V is square to accommodate D shown in Fig. 1. The clock work described is wound up by placing the crank D on the squared end of shaft V turning it until the spring X is tightly coiled when the pawl U holds the shaft V stationary. During this winding the shaft C is kept from turning by holding one of the animals Q, Q and Q Upon releasing the animal held the shaft C revolves under 'the influence of the spring X until the spring X runs down.

Having thus described the invention What I claim as new is:

1. In a game, the combination of a box, a shaft having one or more cranks and mounted in said boX, one or more slots in said boX, one or more animals attached to said cranks and projecting through said slots and means to revolve said shaft and thereby move said animals.

2. In a game, the combination of a boX,a

MICHAEL J. MOINTYRE.

Witnesses:

P. L. BRENNESHOLTZ, ZITA V. MCBRIDE.

Copies of this patent may be obtained for five cents each, by addressing the Commissioner of I'atcnts, Washington, .D. G, 

